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Celeste Gamble

Vector Illustration


Tophatter iPhone App (UI Art)

​As UI Artist, I worked with a team of devoted designers and programmers through several design iterations, to help develop what would be the composition, and the look and feel, of the Tophatter iPhone app, officially launched April 10, 2013. I designed and created most of the art assets included in this release, from buttons to background environments. Art assets were created with Photoshop and Inkscape.  
 
The mobile app (iOS) was successfully launched, earning a place in New and Noteworthy on the app store. Read the TechCrunch review.
 
Mobile Team:
Les Fletcher 
Michael Fortson 
Chris Estreich 
Rikk Carey
 
All images © Tophatter
Download The Iphone App

Tophatter iPad App 
(UI Art)

Picture
The Tophatter iPad app was launched Aug 15, 2013. I was responsible for the creation of most of the unique art assets included in this release, from the lot window, to background environments, to avatars. Art assets were created with Photoshop, Illustrator and Inkscape.  
 
The iPad app (iOS) was successfully launched. Read the VentureBeat and WebWire reviews.
 
Mobile Team:
Les Fletcher 
Michael Fortson 
Chris Estreich 

All images © Tophatter
Download the ipad App

Special thanks to the rest of the Tophatter crew, without whose feedback and contributions the success of this app would not have been possible.

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  • Home
  • 3D Game Art
    • Asgard's Wrath (Unreal 4)
    • Marvel Powers United VR (Unreal 4)
    • Obduction (Unreal 4)
    • 3D Game Assets
    • Zbrush Studies
    • Paradise (Unity 3.5)
    • Shattered Might (Unity 5)
  • Digital Painting
  • Game Jams
  • Blogs
    • ArtStation Blog
    • Game Design Study Resource
  • Resume
  • Contact