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Celeste Gamble


​The Sanctuary
2007, Celeste Masinter Gamble

Music by Ray Lynch
raylynch.com

In 2007, I created this demo reel to explore stylized modeling and texturing of a variety of objects, including furniture, architecture, rock, animal and organic life. My personal ambition was to create a secluded and mysterious space, inspired in part by the puzzle-solving adventure games I love best. The visuals were achieved in 3ds Max, with help from Photoshop and Zbrush. This project was a huge learning experience. However, I'm currently in the midst of modeling a new 3D environment which should reflect the years of learning that have transpired since. 
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  • Home
  • 3D Game Art
    • Asgard's Wrath (Unreal 4)
    • Marvel Powers United VR (Unreal 4)
    • Obduction (Unreal 4)
    • 3D Game Assets
    • Paradise (Unity 3.5)
    • Shattered Might (Unity 5)
  • Digital Painting
  • Game Jams
  • Blogs
    • Sandbox Alchemy
    • Game Design Study Resource
  • Resume
  • Contact