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Celeste Gamble


Equilibrium, 2014

"Equilibrium" is a game developed in 48 hours for the SETI Game Jam, 2014, (held at the SETI Institute). For more information about SETI Jam, visit here. 

Game developers around the planet gathered "to create fun, educational games based upon the real science and data from some of the most advanced telescopes and NASA missions!" Our game "Equilibrium" uses real Kepler data as a foundation for a civilization-transforming quest to contact alien intelligence by searching the stars and sending messages.

The team included:
Gabriel Alvarado-Marin (Visual Designer at the SETI Institute) - Game Designer
Prabhu Hari Dhanapal (Works at VMWare) - Programmer
Celeste Gamble (Illustrator and UI Artist at Tophatter) - Alien Designer
Alien Designs
Game UI Element

Game UI Element designed by Gabriel Alvarado-Marin,
Alien Portrait by Celeste Masinter.
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  • Home
  • 3D Game Art
    • Asgard's Wrath (Unreal 4)
    • Marvel Powers United VR (Unreal 4)
    • Obduction (Unreal 4)
    • 3D Game Assets
    • Zbrush Studies
    • Paradise (Unity 3.5)
    • Shattered Might (Unity 5)
  • Digital Painting
  • Game Jams
  • Blogs
    • ArtStation Blog
    • Game Design Study Resource
  • Resume
  • Contact